Game engine Unity expands reach with £24 a month “Plus” plan

At the Unite Europe 2016 developer conference in Amsterdam, Unity kicked off proceedings by revealing a mid-tier payment plan – Unity Plus. The new pricing scheme costs $35 per month, comes with a bunch of analytics and multiplayer features, and includes an Asset Store project pack each quarter.

Game engine Unity expands reach with £24 a month “Plus” plan

This comes as Unity increases the cost of its top-tier plan, Unity Pro, and announces that it is making all versions of its engine capable of rolling out games on iOS and Android – without the need for an add-on licence.  

“We wanted to simplify. We wanted to give more value,” said Unity chief marketing officer Clive Downie. “With our three new products, we’re confident we have increased the ability for you to reach the largest audience, provided increased no-worry access to the latest tech, and made Unity more affordable.”

Unity Plus is aimed at developers that have got a handle on making games with the engine and “want to take that to a commercial level,” said Downie. It costs $35 (roughly £24) per month for a 12-month plan, and $49 (roughly £33) per month for a monthly plan. You’ll need to be making revenues of less than $100,000 per year to qualify for it, which is the same cap as the free-entry tier, Unity Personal.

As well as the new tier, Unity Pro will be getting a price hike from $75 per month to $125 per month. It may seem like a big jump, but considering the individual $75-per-month licences for iOS and Android are no longer a concern, it’s not necessarily unreasonable.

More information about the various tiers and what they include can be found on Unity’s blog.

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