Things don’t get off to a great start with the Speed-Link wheel, mainly because the imitation leather is wrapped round and stitched together. Purists would bemoan that such a thing is illegal in any form of racing. More crucially, it narrows the space for hands at the top, making it uncomfortable for your thumbs, which often trigger the two nearest buttons.

That’s a shame, because the steering is accurate, as evidenced by our blistering stage times in Colin McRae Rally 2. In circuit racing, you need to move the wheel more than the ultra-sharp competition here, and it feels a more realistic ratio, even if it requires frantic action in tail-happy corners.
However, there were two significant problems. The clumsy throttle went from zero to flat-out with just a tiny movement, making GTR’s powerful rear-wheel-drive cars impossible in a slide. The Windows driver was also inconsistent across the games: force feedback was virtually non-existent in two of the titles, but it worked in GTR, although it suffered from the same excessive cornering pull as the Logitech. Not recommended.
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